

#MASTER REBOOT PS3 SERIES#
Other references to the original series include the Keepers, Hammerites and the Old Gods, with ruins relating to them being visitable locations throughout the City and beneath. The original master thief Garrett's (known as the legendary Sneak Thief) iconic mechanical eye is one of the hidden unique loots in the game that can be found inside of a prison complex. Ī reboot of the series, the story is set several hundreds of years after the original events in the same universe, with clues to the backstory being hidden among documents, letters and plaques. Garrett intends to use the volatile situation to his favor. While The City is ravaged by a plague, the rich continue to live in isolation and good fortune while the poor are forming numerous mobs against the authorities. Garrett, a master thief who has been away from his hometown for a long time, returns to it, a place known only as The City, and finds it ruled with an iron grip by a tyrant called the Baron. Thief is set in a dark fantasy world inspired by Victorian, Gothic, and steampunk aesthetics. Garrett carries a blackjack, used to knock guards unconscious a collapsible, composite bow, which can be used for both combat and non-lethal purposes such as distracting guards and a claw, which can be used to grapple onto higher ledges.Īn experience point system for the in-game growth of the character was meant to be used in the final game, but was later scrapped after negative feedback from fans, and to reflect the fact that the character was already a master thief. It can be further upgraded over the course of the game. Garrett can use Focus to push enemies or perform debilitating attacks. Focus can slow down time, so that Garrett is able to steal more effectively while pickpocketing. It enhances Garrett's vision, highlighting pipes that can be climbed, or candles that can be put out to make the area darker. The player may enter a "Focus" mode, which provides several advantages. The developers have stated that the game's artificial intelligence is aware of the level design, and as such guards will know in advance of potential hiding spots that the player may be utilizing. Once Garrett has been spotted, guards and other non-player characters will attempt to hunt him down. The player may evade guards by hiding in shadows or around corners and is able to peek around edges and through keyholes in order to track the movements of enemies.

Garrett is able to pickpocket guards and other characters. Levels contain coins and valuable objects which Garrett can steal these are converted into money which can be spent on equipment and upgrades. The game contains a variety of ways to distract or kill guards, such as barrels of oil which can be set alight. There are a variety of routes through each level and the player is able to utilize a variety of playing styles to traverse them. As with the previous games in the series, players must use stealth in order to overcome challenges, while violence is left as a minimally effective last resort. The player controls Garrett, a master thief, as he goes about a series of missions, most of which are focused around stealing from the rich.

Upon release, the game received a mixed critical reception, with critics praising its replay value and stealth gameplay, but criticizing the level design and story. Players may choose which path to take to their destination, as each location contains several branching paths. Players may approach levels in a variety of different ways players can choose the action-oriented and lethal approach, where players will disable or kill enemies on their way to their destination, using knives and takedowns, or opt for the non-lethal stealthy approach, where players minimize interaction with non-player characters and the environment in order to avoid detection. Players control Garrett, a master thief who embarks on several missions focusing on stealing from the rich. The game is set in 'The City', a dark fantasy world inspired by Victorian, Gothic, gaslight fantasy and steampunk aesthetics. Initially announced in 2009 as Thief 4, it was later announced in 2013 that the game is a reboot for the series. It is a revival of the cult classic Thief video game series of which it is the fourth installment. Feral Interactive brought the game to OS X in November 2015. Thief is a stealth video game developed by Eidos-Montréal and published by Square Enix in February 2014 for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One video gaming platforms.
